COMPUTER GAMES AND SIMULATION

COMPUTER GAMES AND SIMULATION

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iten
Codice
98214
ANNO ACCADEMICO
2020/2021
CFU
5 cfu al 2° anno di 10728 ENGINEERING TECHNOLOGY FOR STRATEGY (AND SECURITY) (LM/DS) GENOVA
SETTORE SCIENTIFICO DISCIPLINARE
ING-INF/01
LINGUA
Inglese
SEDE
GENOVA (ENGINEERING TECHNOLOGY FOR STRATEGY (AND SECURITY))
periodo
1° Semestre
materiale didattico

PRESENTAZIONE

OBIETTIVI E CONTENUTI

OBIETTIVI FORMATIVI

The course covers the elements of programming for videogames. Students will learn the basics of both 2D and 3D programming along with the techniques used by the newest CAD tools for videogame design. After an introduction about the various types of simulation, a basic game engine for attaching the components of 2D games programming is presented. The basic of the 3D graphics and 3D videogame through the usage of a CAD graphics tool and an AAA game engine is also provided. One fifth of the credit is obtained through a final project.

DOCENTI E COMMISSIONI

Ricevimento: Il ricevimento studenti avviene nei giorni e nelle ore stabilite di volta in volta con gli studenti via mail.