COMPUTER GAMES AND SIMULATION

COMPUTER GAMES AND SIMULATION

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Code
98214
ACADEMIC YEAR
2020/2021
CREDITS
5 credits during the 2nd year of 10728 ENGINEERING TECHNOLOGY FOR STRATEGY (AND SECURITY) (LM/DS) GENOVA
SCIENTIFIC DISCIPLINARY SECTOR
ING-INF/01
LANGUAGE
English
TEACHING LOCATION
GENOVA (ENGINEERING TECHNOLOGY FOR STRATEGY (AND SECURITY))
semester
1° Semester
Teaching materials
More information regarding this unit may be available in Italian.

AIMS AND CONTENT

LEARNING OUTCOMES

The course covers the elements of programming for videogames. Students will learn the basics of both 2D and 3D programming along with the techniques used by the newest CAD tools for videogame design. After an introduction about the various types of simulation, a basic game engine for attaching the components of 2D games programming is presented. The basic of the 3D graphics and 3D videogame through the usage of a CAD graphics tool and an AAA game engine is also provided. One fifth of the credit is obtained through a final project.

TEACHERS AND EXAM BOARD

Ricevimento: The student reception takes place in the days and hours established from time to time with the students via email.

Exam Board

ALESSANDRO DE GLORIA (President)

FRANCESCA de ROSA

RICCARDO BERTA (President Substitute)

EXAMS

Exam schedule

Date Time Location Type Notes
23/07/2021 09:00 GENOVA Esame su appuntamento
17/09/2021 09:00 GENOVA Esame su appuntamento Le date stabilite sono solamente indicative. Si raccomanda a tutti gli studenti di scrivere al professore per prendere appuntamento e concordare la data d'esame.
17/09/2021 09:00 GENOVA Esame su appuntamento