INTRODUCTION TO COMPUTER PROGRAMMING

INTRODUCTION TO COMPUTER PROGRAMMING

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Last update 13/07/2020 12:34
Code
80299
ACADEMIC YEAR
2020/2021
CREDITS
12 credits during the 1st year of 8759 Computer Science (L-31) GENOVA
SCIENTIFIC DISCIPLINARY SECTOR
INF/01
LANGUAGE
Italian
TEACHING LOCATION
GENOVA (Computer Science)
semester
1° Semester
Teaching materials

OVERVIEW

The course aims to provide the earliest programming bases, giving particular emphasis to scientific reasoning and computational thinking. The course includes classes as well as practical labs whose purpose is to deepen and consolidate the topics seen in the classroom.

The course has a strong applicative connotation, where the student is encouraged to face problems of increasing complexity in autonomy.

AIMS AND CONTENT

LEARNING OUTCOMES

  • Computational Thinking principles
  • Basic knowledge of the fundamental concepts of imperative programming 
  • Introduction to an imperative programming language ( C++ limited to non-object oriented concepts ), with a text editor, compiling, and command-line execution.
  • Principles of designing, implementing, and validating a small sequential program based on the informal specifications provided by the user.
  • Ability to produce correct and comprehensible code; Ability to understand, use, modify code 

Teaching methods

  • Classroom lessons
  • Guided Laboratories
  • Homework delivered through aulaweb

Given the cultural importance of this course (at the core of all undergraduate computer science courses) attending classes and labs is strongly encouraged and suggested.

SYLLABUS/CONTENT

The course consists of a part of theoretical lessons that take place in the classroom and a substantial practical part of programming activities that takes place in the lab.  

Main topics:

  • Introduction to the course, computational thinking, and programming.
  • Programming environments and formal languages.
  • Imperative programming: variables and instructions; assignment; input / output; if-then-else; loops; types; structured types: 1-dim or multi-dim arrays, strings, struct; functions and parameters passing; pointers; dynamically allocating memory (heap); dynamic vectors; linked lists ; recursion.

RECOMMENDED READING/BIBLIOGRAPHY

Slides will be available but are not sufficient getting ready for the exam.  

  • Reference book: D.S. Malik Programmazione in C++ Apogeo, 2011, ISBN 978-88-503-2967-0 (or english version)
  • Alternatively B. Stroustrup, Programming: Principles and Practice Using C++, Addison-Westley, 2009, ISBN 978-0321543721. 

TEACHERS AND EXAM BOARD

Ricevimento: Appointment by email: francesca.odone@unige.it (always specify name and surname, course name, degree name)

Ricevimento: All lecture days after class (approx. 20 min). Upon prior agreement, at any other time.

Exam Board

FRANCESCA ODONE (President)

STEFANO ROVETTA

LESSONS

Teaching methods

  • Classroom lessons
  • Guided Laboratories
  • Homework delivered through aulaweb

Given the cultural importance of this course (at the core of all undergraduate computer science courses) attending classes and labs is strongly encouraged and suggested.

ORARI

L'orario di tutti gli insegnamenti è consultabile su EasyAcademy.

EXAMS

Exam description

The exam is made of 2 parts

  1.  a written examination on theory  
  2. a laboratory exam, accessible after theory exam has been positively evaluated

More details on AULAWEB